Haworth, G. M.
ORCID: https://orcid.org/0000-0001-9896-1448 and Andrist, R. B.
(2004)
Model endgame analysis.
In: van den Herik, H. J., Iida, H. and Heinz, E. A. (eds.)
Advances in Computer Games: Many Games, Many Challenges.
Advances in Computer Games, 135 (10).
Kluwer Academic Publishers, Norwell MA, pp. 65-79.
ISBN 9781402077098
Abstract/Summary
A reference model of Fallible Endgame Play has been implemented and exercised with the chess engine WILHELM. Various experiments have demonstrated the value of the model and the robustness of decisions based on it. Experimental results have also been compared with the theoretical predictions of a Markov model of the endgame and found to be in close agreement.
| Additional Information | Proceedings of the ICGA/IFIP SG16 10th Advances in Computer Games Conference (ACG 10), November 24-27, 200, Graz, Styria, Austria |
| Item Type | Book or Report Section |
| URI | https://reading-clone.eprints-hosting.org/id/eprint/4548 |
| Item Type | Book or Report Section |
| Refereed | Yes |
| Divisions | Science |
| Uncontrolled Keywords | chess, endgame, experiment, fallibility, Markov, model, theory |
| Additional Information | Proceedings of the ICGA/IFIP SG16 10th Advances in Computer Games Conference (ACG 10), November 24-27, 200, Graz, Styria, Austria |
| Publisher | Kluwer Academic Publishers |
| Download/View statistics | View download statistics for this item |
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