Search from over 60,000 research works

Advanced Search

The Kasparov-World Game

[thumbnail of KWgame.pdf]
Preview
KWgame.pdf - Published Version (816kB) | Preview
Add to AnyAdd to TwitterAdd to FacebookAdd to LinkedinAdd to PinterestAdd to Email

Haworth, G. orcid id iconORCID: https://orcid.org/0000-0001-9896-1448 and Karrer, P. (2000) The Kasparov-World Game. EG, 9 (136). pp. 107-111. ISSN 0012-7671

Abstract/Summary

Kasparov-World, initiated by Microsoft and also sponsored by First USA, was a novel correspondence game played on the World Wide Web at one ply per day. This was the first time that any group had attempted to form on the Web and then solve shared problems against fixed, short-term deadlines. The first author first became involved in his role as a Web consultant, observing the dynamics and effectiveness of the group. These are fully described, together with observations on the technological contribution and the second author's post-hoc computation of some relevant Endgame Tables.

Item Type Article
URI https://reading-clone.eprints-hosting.org/id/eprint/35836
Item Type Article
Refereed No
Divisions Science
Uncontrolled Keywords chess, crowd solving, endgame tables, First USA, Kasparov, Microsoft, KQQKQP, KQQKQQ, World
Publisher ARVES, Holland
Download/View statistics View download statistics for this item

Downloads

Downloads per month over past year

University Staff: Request a correction | Centaur Editors: Update this record

Search Google Scholar