Roberts, D. J., Ryan, M. D. and Sharkey, P. (1998) Combining Two Techniques for Overcoming Network Delays in a Distributed Virtual Ball Game. In: 2nd Workshop on Systems Aspects of Sharing a Virtual Reality: Collaborative Virtual Environments (CVE 98), 17-19 June 1998, Manchester.
| Item Type | Conference or Workshop Item (Paper) |
| URI | https://reading-clone.eprints-hosting.org/id/eprint/27392 |
| Item Type | Conference or Workshop Item |
| Refereed | Yes |
| Divisions | Science |
| Download/View statistics | View download statistics for this item |
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