A gamified experiential learning intervention for engaging students through satisfying needs

[thumbnail of Open Access]
Preview
Text (Open Access) - Published Version
· Available under License Creative Commons Attribution Non-commercial.
· Please see our End User Agreement before downloading.
| Preview

Please see our End User Agreement.

It is advisable to refer to the publisher's version if you intend to cite from this work. See Guidance on citing.

Add to AnyAdd to TwitterAdd to FacebookAdd to LinkedinAdd to PinterestAdd to Email

David, L. orcid id iconORCID: https://orcid.org/0000-0003-3935-9101 and Weinstein, N. orcid id iconORCID: https://orcid.org/0000-0003-2200-6617 (2023) A gamified experiential learning intervention for engaging students through satisfying needs. Journal of Educational Technology Systems, 52 (1). pp. 52-72. ISSN 1541-3810 doi: 10.1177/00472395231174614

Abstract/Summary

A field experiment conducted across an academic semester tested the impact of a gamified experiential learning intervention strategically framing a student response system (SRS) to maximize student engagement through their technology use in class. Participants ( n = 123) aged 9–16 years received an experimental intervention designed to foster intrinsic motivation through optimally challenging engagement. To achieve this, the intervention utilized teamwork, made friendly competence-enhancing competition salient, and created choice. In a comparison condition, students used SRS without these additional enhancements. Students were surveyed at three time points. The experimental intervention reported increasing psychological need satisfaction for autonomy, competence, and relatedness and greater academic well-being. An observer rating demonstrated more classroom behaviors indicative of intrinsic motivation as compared to the comparison condition. The effects of the intervention increasing student-reported and observer-rated academic well-being were due to more immediate beneficial effects of the gamified experiential condition fostering basic psychological needs for autonomy, relatedness, and competence.

Altmetric Badge

Item Type Article
URI https://reading-clone.eprints-hosting.org/id/eprint/112054
Identification Number/DOI 10.1177/00472395231174614
Refereed Yes
Divisions Life Sciences > School of Psychology and Clinical Language Sciences > Department of Clinical Language Sciences
Uncontrolled Keywords Immunology
Publisher SAGE Publications
Download/View statistics View download statistics for this item

Downloads

Downloads per month over past year

University Staff: Request a correction | Centaur Editors: Update this record

Search Google Scholar