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Data assurance in opaque computations

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Hurd, J. and Haworth, G. M. orcid id iconORCID: https://orcid.org/0000-0001-9896-1448 (2010) Data assurance in opaque computations. Lecture Notes in Computer Science, 6048. pp. 221-231. ISSN 0302-9743 doi: 10.1007/978-3-642-12993-3_20

Abstract/Summary

The chess endgame is increasingly being seen through the lens of, and therefore effectively defined by, a data ‘model’ of itself. It is vital that such models are clearly faithful to the reality they purport to represent. This paper examines that issue and systems engineering responses to it, using the chess endgame as the exemplar scenario. A structured survey has been carried out of the intrinsic challenges and complexity of creating endgame data by reviewing the past pattern of errors during work in progress, surfacing in publications and occurring after the data was generated. Specific measures are proposed to counter observed classes of error-risk, including a preliminary survey of techniques for using state-of-the-art verification tools to generate EGTs that are correct by construction. The approach may be applied generically beyond the game domain.

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Additional Information 12th International Conference on Advances in Computer Games (ACG 2009) Pamplona, SPAIN 11-13 May 2009
Item Type Article
URI https://reading-clone.eprints-hosting.org/id/eprint/4515
Item Type Article
Refereed Yes
Divisions Science
Additional Information 12th International Conference on Advances in Computer Games (ACG 2009) Pamplona, SPAIN 11-13 May 2009
Publisher Springer
Publisher Statement The original publication is available at www.springer.com/lncs
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