Using virtual environments for trigger identification in addiction treatment

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North, L., Robinson, C., Haffegee, A., Sharkey, P. and Hwang, F. orcid id iconORCID: https://orcid.org/0000-0002-3243-3869 (2014) Using virtual environments for trigger identification in addiction treatment. International Journal on Disability and Human Development, 13 (3). pp. 369-375. ISSN 2191-0367 doi: 10.1515/ijdhd-2014-0330

Abstract/Summary

This paper presents a novel application of virtual environments to assist in encouraging behavior change in individuals who misuse drugs or alcohol. We describe the user-centered design of a series of scenes to engage users in the identification of triggers and to encourage discussions about relevant coping skills. Results from the initial testing of this application with six service users showed variation in user responses. Results also suggested that the system should encourage group discussion and that it was linked to a small improvement in users’ confidence in understanding and identifying triggers.

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Item Type Article
URI https://reading-clone.eprints-hosting.org/id/eprint/39711
Identification Number/DOI 10.1515/ijdhd-2014-0330
Refereed Yes
Divisions Life Sciences > School of Biological Sciences > Department of Bio-Engineering
Uncontrolled Keywords addiction; coping skills; relapse; serious games; virtual reality
Publisher De Gruyter
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