Pickup, L., Fitzgibbon, A., Gilson, S. and Glennerster, A.
ORCID: https://orcid.org/0000-0002-8674-2763
(2011)
View-based modelling of human visual navigation errors.
In: IEEE 10th IVMSP Workshop, 16-17 June 2011, Ithaca, NY, pp. 135-140.
doi: 10.1109/IVMSPW.2011.5970368
Abstract/Summary
View-based and Cartesian representations provide rival accounts of visual navigation in humans, and here we explore possible models for the view-based case. A visual “homing” experiment was undertaken by human participants in immersive virtual reality. The distributions of end-point errors on the ground plane differed significantly in shape and extent depending on visual landmark configuration and relative goal location. A model based on simple visual cues captures important characteristics of these distributions. Augmenting visual features to include 3D elements such as stereo and motion parallax result in a set of models that describe the data accurately, demonstrating the effectiveness of a view-based approach.
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| Item Type | Conference or Workshop Item (Paper) |
| URI | https://reading-clone.eprints-hosting.org/id/eprint/23158 |
| Identification Number/DOI | 10.1109/IVMSPW.2011.5970368 |
| Refereed | Yes |
| Divisions | Interdisciplinary Research Centres (IDRCs) > Centre for Integrative Neuroscience and Neurodynamics (CINN) Life Sciences > School of Psychology and Clinical Language Sciences > Neuroscience Life Sciences > School of Psychology and Clinical Language Sciences > Department of Psychology Life Sciences > School of Psychology and Clinical Language Sciences > Perception and Action |
| Uncontrolled Keywords | navigation, visual perception, virtual reality |
| Download/View statistics | View download statistics for this item |
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